How to make a bouyon riddim with drum loops and stems
Bouyon, which comes from Dominica, is recognisable by its fast tempo and very present drums: a driving kick, snares and toms that push each phrase, cowbells and percussion that keep the groove moving. This guide gives a concrete method to build a riddim from drum loops supplied with their stems, using Bouyon Pressure Vol. 2 as the example.
- 160 BPMGonmboFull loop, 8 bars
1. Pick the tempo
The loops in the kit run from 152 to 160 BPM. Set your project to the exact tempo of the loop you pick: at 160 BPM, 8 bars of 4/4 last 12.0 s; if the loop doesn’t fill exactly 8 bars in your DAW, the project tempo is off.
| Loop | BPM | Length of 8 bars |
|---|---|---|
| Ti Nen | 152 | 12.63 s |
| Pwadibwa | 153 | 12.55 s |
| Mannyok | 154 | 12.47 s |
| Papay | 155 | 12.39 s |
| Ziyanm | 155 | 12.39 s |
| Fouyapen | 156 | 12.31 s |
| Malanga | 157 | 12.23 s |
| Jiwomon | 158 | 12.15 s |
| Bwa Bande | 160 | 12.00 s |
| Dashin | 160 | 12.00 s |
| Gonmbo | 160 | 12.00 s |
| Poyo | 160 | 12.00 s |
2. Lay down the full groove, then take it apart
Start with the FULL file to write bass and chords over a finished groove. Once the idea works, swap it for the stems (KICK, SNARE, HH, TOM, COWBELL, PERCS…): you can thin out a verse by muting the toms, keep only kick and cowbell for an intro, or save the crashes for section changes.
3. Add one-shots
- Kick: if your bass takes a lot of room, try another kick from the kit rather than over-EQing.
- Snares and toms: program fills on the last bar of an 8-bar block to announce the next section.
- Percussion: cowbell, conga and shaker one-shots let you vary the pattern between sections without changing loops.
4. The bass
The 10 sub bass one-shots are not labelled by note: load them into a sampler, tune them by ear or with a tuner to your song’s root, then play the line in MIDI. Line up the main notes with the kick to keep the low end readable.
5. Arrange in 8-bar blocks
Every loop is 8 bars long: build your riddim in blocks of 8 or 16 (intro, verse, chorus, bridge). Change loops or stem combinations at each block and use crashes to mark a new section.
6. Mix the drums
- High-pass the hi-hats, shakers and cowbells to leave room for the kick and bass.
- Route the stems to a drum bus: light bus compression glues the parts together.
- Check at low volume and on a phone: in bouyon, kick and snare must stay audible everywhere.
7. Export and release
Export your riddim as WAV. The kit license allows commercial releases of tracks made with these sounds; only redistributing the sounds themselves is prohibited (full license).

The loops used in this guide
12 bouyon loops with 95 stems and 134 one-shots in 24-bit WAV.